Study: Apps Are For Android, Games For the iPhone
A shitty title and an overall crap study/post. If the iPhone was as poor of an environment for game development as Android is, I suppose the title would be: Apps Are For Android, Apps Are For iPhone.
Point is: yes, games dominate the top apps in the App Store. But they would on Android Market as well if developers could make money the same way they do with games on iOS. But they can’t yet, so “Apps” (meaning: non-game apps) are the most popular apps.
Or maybe I’m wrong. As Dan Rowinski writes (in almost quasi-English):
To a certain extent, it makes sense that games are downloaded more on iOS. Game developers tend to go to the platform first hardware on iOS devices makes it very conducive to making great games. Android is not far behind in that field. There must be some sociological reason that games are much more popular with iOS users. Do they have more spare time? More prone to the groupthink and doing what everyone else is doing? More affluent? Bored?
There must be some sociological reason. Clearly. There’s no way it’s because game developers can make money on one platform and not the other. Or because they have better tools to develop for one platform over the other. It’s obvious that gaming is huge on iOS because of groupthink and because iOS users are generally bored.
Groundbreaking analysis.

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