#simcity

Tero Kuittinen for Fox News:

The ambitious goal of having SimCity populated by “real people” may thus be backfiring quite spectacularly — partly because the Sims don’t act rationally, but also because of the complications of trying to find the shortest route to nearest job, home or school in the most rudimentary way.

All of this sort of reminds me of The Architect (and Agent Smith) in The Matrix trilogy explaining to Neo that their first simulations of Earth failed because they were too perfect and the humans rejected them.

As a long-time SimCity diehard (who is holding out for the Mac version) is all pretty disappointing to hear. Of course, not all the reviews are bad — some are positively glowing (though be sure to read the updates).

dpstyles
Video game violence is not a new problem. Who can forget in the wake of Sim City how children everywhere took up urban planning? It was all ‘Tune in, turn on, and zone for residential use, man!!!
STEPHEN COLBERT, remarking on gun nuts trying to shift blame for gun violence to video games — instead of, we don’t know, guns — on The Colbert Report (via inothernews)
thenextweb
thenextweb:

So far, MoMA has acquired the following games, all of which will be on display in the Museum’s Philip Johnson Galleries in March 2013: • Pac-Man (1980) • Tetris (1984) • Another World (1991) • Myst (1993) • SimCity 2000 (1994) • vib-ribbon (1999) • The Sims (2000) • Katamari Damacy (2004) • EVE Online (2003) • Dwarf Fortress (2006) • Portal (2007) • flOw (2006) • Passage (2008) • Canabalt (2009) (via Bam! Pac-Man, Tetris and 12 others land in The Museum of Modern Art’s new Video Game collection - The Next Web)

SimCity 2000? Sold.

thenextweb:

So far, MoMA has acquired the following games, all of which will be on display in the Museum’s Philip Johnson Galleries in March 2013: • Pac-Man (1980) • Tetris (1984) • Another World (1991) • Myst (1993) • SimCity 2000 (1994) • vib-ribbon (1999) • The Sims (2000) • Katamari Damacy (2004) • EVE Online (2003) • Dwarf Fortress (2006) • Portal (2007) • flOw (2006) • Passage (2008) • Canabalt (2009) (via Bam! Pac-Man, Tetris and 12 others land in The Museum of Modern Art’s new Video Game collection - The Next Web)

SimCity 2000? Sold.